
Orson Scott Card is an American writer known best for his science fiction works. He is (as of 2023) the only person to have won a Hugo Award and a Nebula Award in consecutive years, winning both awards for his novel Ender's Game (1985) and its sequel Speaker for the Dead (1986). A feature film adaptation of Ender's Game, which Card co-produced, was released in 2013. Card also wrote the Locus Fantasy Award-winning series The Tales of Alvin Maker (1987–2003). Card's fiction often features characters with exceptional gifts who make difficult choices with high stakes. Card has also written political, religious, and social commentary in his columns and other writing; his opposition to homosexuality has provoked public criticism. Card, who is a great-great-grandson of Brigham Young, was born in Richland, Washington, and grew up in Utah and California. While he was a student at Brigham Young University (BYU), his plays were performed on stage. He served in Brazil as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church) and headed a community theater for two summers. Card had 27 short stories published between 1978 and 1979, and he won the John W. Campbell Award for best new writer in 1978. He earned a master's degree in English from the University of Utah in 1981 and wrote novels in science fiction, fantasy, non-fiction, and historical fiction genres starting in 1979. Card continued to write prolifically, and he has published over 50 novels and 45 short stories. Card teaches English at Southern Virginia University; he has written two books on creative writing and serves as a judge in the Writers of the Future contest. He has taught many successful writers at his "literary boot camps". He remains a practicing member of the LDS Church and Mormon fiction writers Stephenie Meyer, Brandon Sanderson, and Dave Wolverton have cited his works as a major influence.
Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who?Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child.Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn't it?The worldwide bestseller, Ender's Game by Orson Scott Card comes to the screen at last in a major motion picture event in November 2013. Starring Hugo's Asa Butterfield, Harrison Ford, and Ben Kingsley, the movie is sure to inspire a new audience of fans to read the book that started it all.
A companion novel to the beloved, bestselling science fiction classic Ender's Game by Orson Scott Card, a major motion picture event in November 2013If Julian Delphiki, known as "Bean," has learned anything from living on the streets, it's how to survive. And not with fists—he is too small for that—but with brains.Bean is a genius with a magician's ability to zero in on his enemy and exploit his weakness. What could be a better quality in a future general to lead Earth in a final climactic battle against a hostile alien race?Recruited for Battle School, a military installation designed to select and train children as future officers in the International Fleet, Bean meets Ender Wiggin: soon to become his best friend, and his greatest rival….Readers can revisit the events of Ender's Game through the eyes of Bean in this companion or parallel novel. Readers who have not read Ender's Game will want to read it as soon as they finish Ender's Shadow. As Orson Scott Card says, "these two books complement and fulfill each other."
Writing for science fiction and fantasy audiences can be the most exciting writing you've ever done. Your readers are curious and want you to take them beyond ""The Fields We Know,"" to help them explore the infinite boundaries of the worlds you create.Here, science fiction great Orson Scott Card shares his expertise in these genres. You'll learn:- What is and isn't science fiction and fantasy, and by whose standards -- and where your work fits in.- How to build, populate, and dramatize a credible, inviting world your readers will want to explore.- How to use the MICE quotient -- milieu, idea, character, event -- to structure a successful story.- Where the markets are and how to reach them to get published.The knowledge and skills you gain through this book will help you effectively lead your readers into the strangeness you create -- one tantalizing step at a time.
In this second book in the saga set 3,000 years after the terrible war, Ender Wiggin is reviled by history as the Xenocide--the destroyer of the alien Buggers. Now, Ender tells the true story of the war and seeks to stop history from repeating itself. ...In the aftermath of his terrible war, Ender Wiggin disappeared, and a powerful voice arose: The Speaker for the Dead, who told the true story of the Bugger War.Now, long years later, a second alien race has been discovered, but again the aliens' ways are strange and frightening...again, humans die. And it is only the Speaker for the Dead, who is also Ender Wiggin the Xenocide, who has the courage to confront the mystery...and the truth.Speaker for the Dead, the second novel in Orson Scott Card's Ender Quintet, is the winner of the 1986 Nebula Award for Best Novel and the 1987 Hugo Award for Best Novel.
The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright.On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable.Xenocide is the third novel in Orson Scott Card's The Ender Saga.
Children of the Mind (1996) is the fourth novel of Orson Scott Card's popular Ender's Game series of science fiction novels that focus on the character Ender Wiggin. This book was originally the second half of Xenocide, before it was split into two novels.At the start of Children of the Mind, Jane, the evolved computer intelligence, is using her newly discovered abilities to take the races of buggers, humans and pequeninos outside the universe and back instantaneously. She uses these powers to move them to distant habitable planets for colonization. She is losing her memory and concentration as the vast computer network connected to the ansible is being shut down. If she is to survive, she must find a way to transfer her aiúa (or soul) to a human body.
The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes; and he turns for help to Ender's brother Peter.Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.
Bestselling author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth.Earth and its society have been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics. The unity forced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School.But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future.Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
HUMANS THOUGHT THEY WERE ALONE IN THE GALAXY. UNTIL NOW. A hundred years before Ender's Game, humanity is slowly making its way out to the planets of the solar system, exploring and mining asteroids. The ship El Cavador is far from Earth, in the deeps of the Kuiper Belt, beyond Pluto. When the ship's telescopes pick up a fast-moving object coming in-system, they're unsure what to make of it. Little do they know that this object is the most important thing to happen to the human race in a million years. It's humanity's first contact with an alien race. The First Formic War is about to begin. BOOK ONE OF THE FIRST FORMIC WAR
Bean, Ender Wiggins' former right-hand man, has shed his reputation as the smallest student at Battle School. He has completed his military service for the Hegemon, acting as strategist and general in the terrible wars that followed Ender's defeat of the alien empire that attacked Earth. Now he and his wife, Petra, yearn for a safe place to build a family - something he has never known. Yet no such place exists on Earth, a world riddled with Bean's enemies from the past. Once again he must follow in Ender's footsteps and look to the stars.
After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic Ender's Game.In Ender’s Game, the world’s most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.Having not seen their families or interacted with other people for years—where do they go now? What can they do? Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home he’s ever known to begin a relativistic—and revelatory—journey beyond the stars. What happened during the years between Ender’s Game and Speaker for the Dead? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in Speaker for the Dead, this is the long-lost story of Ender.For twenty-three years, millions of readers have wondered and now they will receive the answers. Ender in Exile is Orson Scott Card’s moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot. On one of these ships, there is a baby that just may share the same special gifts as Ender’s old friend Bean…
In an alternate version of frontier America, young Alvin is the seventh son of a seventh son, and such a birth is powerful magic. Yet even in the loving safety of his home, dark forces reach out to destroy him.
Danny North knew from early childhood that his family was different, and that he was different from them. While his cousins were learning how to create the things that commoners called fairies, ghosts, golems, trolls, werewolves, and other such miracles that were the heritage of the North family, Danny worried that he would never show a talent, never form an outself.He grew up in the rambling old house, filled with dozens of cousins, and aunts and uncles, all ruled by his father. Their home was isolated in the mountains of western Virginia, far from town, far from schools, far from other people.There are many secrets in the House, and many rules that Danny must follow. There is a secret library with only a few dozen books, and none of them in English — but Danny and his cousins are expected to become fluent in the language of the books. While Danny’s cousins are free to create magic whenever they like, they must never do it where outsiders might see.Unfortunately, there are some secrets kept from Danny as well. And that will lead to disaster for the North family.
In Enchantment, Card works his magic as never before, transforming the timeless story of Sleeping Beauty into an original fantasy brimming with romance and adventure.The moment Ivan stumbled upon a clearing in the dense Carpathian forest, his life was forever changed. Atop a pedestal encircled by fallen leaves, the beautiful princess Katerina lay still as death. But beneath the foliage a malevolent presence stirred and sent the ten-year-old Ivan scrambling for the safety of Cousin Marek's farm.Now, years later, Ivan is an American graduate student, engaged to be married. Yet he cannot forget that long-ago day in the forest--or convince himself it was merely a frightened boy's fantasy. Compelled to return to his native land, Ivan finds the clearing just as he left it.This time he does not run. This time he awakens the beauty with a kiss . . . and steps into a world that vanished a thousand years ago.A rich tapestry of clashing worlds and cultures, Enchantment is a powerfully original novel of a love and destiny that transcend centuries . . . and the dark force that stalks them across the ages.From the Hardcover edition.
A powerful secret. A dangerous path. Rigg is well trained at keeping secrets. Only his father knows the truth about Rigg's strange talent for seeing the paths of people's pasts. But when his father dies, Rigg is stunned to learn just how many secrets Father had kept from him--secrets about Rigg's own past, his identity, and his destiny. And when Rigg discovers that he has the power not only to see the past, but also to change it, his future suddenly becomes anything but certain. Rigg’s birthright sets him on a path that leaves him caught between two factions, one that wants him crowned and one that wants him dead. He will be forced to question everything he thinks he knows, choose who to trust, and push the limits of his talent…or forfeit control of his destiny.
Ender's Shadow explores the stars in this all-new novel...At the end of Shadow of the Giant, Bean flees to the stars with three of his children--the three who share the engineered genes that gave him both hyper-intelligence and a short, cruel physical life. The time dilation granted by the speed of their travel gives Earth's scientists generations to seek a cure, to no avail. In time, they are forgotten--a fading ansible signal speaking of events lost to Earth's history. But the Delphikis are about to make a discovery that will let them save themselves, and perhaps all of humanity in days to come.For there in space before them lies a derelict Formic colony ship. Aboard it, they will find both death and wonders--the life support that is failing on their own ship, room to grow, and labs in which to explore their own genetic anomaly and the mysterious disease that killed the ship's colony. Shadows in Flight is the fifth novel in Orson Scott Card's Shadow Series.
Come here to the magical America that might have beenIn this sequel to Seventh Son, Alvin Maker is awakening to many mysteries: his own strange powers, the magic of the land, and the special virtues of its chosen people, the Native Americans.Alvin has discovered his own unique talent for making things whole again. Now he summons all his powers to prevent a tragic war between Native Americans and the white settlers of North America.
Librarian's note: There are Alternate Cover Editions for this edition of this book here and here and here..From the author of "Speaker's for the Dead", and "Seventh Son", this science fiction thriller is set in the Caribbean where a US submarine is mysteriously attacked. Foul play by the Soviets is suspected, and the world draws close to nuclear war. But the answer has nothing to do with human deeds.
The Tales of Alvin Maker series continues in volume three, Prentice Alvin. Young Alvin returns to the town of his birth, and begins his apprenticeship with Makepeace Smith, committing seven years of his life in exchange for the skills and knowledge of a blacksmith. But Alvin must also learn to control and use his own talent, that of a Maker, else his destiny will be unfulfilled.
One hundred years before Ender's Game the aliens arrived on Earth with fire and death. This is the story of the First Formic War. Victor beat the alien ship to Earth, but just barely. But it wasn't enough to convince skeptical governments that there was a threat.
Orson Scott Card offers a Christmas gift to his millions of fans with A War of Gifts, a short novel set during Ender Wiggin's first years at the Battle School where it is forbidden to celebrate religious holidays. The children come from many nations, many religions; while they are being trained for war, religious conflict between them is not on the curriculum. But Dink Meeker, one of the older students, doesn't see it that way. He thinks that giving gifts isn't exactly a religious observation, and on Sinterklaas Day he tucks a present into another student's shoe.This small act of rebellion sets off a battle royal between the students and the staff, but some surprising alliances form when Ender comes up against a new student, Zeck Morgan. The War over Santa Claus will force everyone to make a choice.
In this sequel to The Lost Gate , bestselling author Orson Scott Card continues his fantastic tale of the Mages of Westil who live in exile on Earth in The Gate Thief , a novel of the Mither Mages.Here on Earth, Danny North is still in high school, yet he holds in his heart and mind all the stolen outselves of thirteen centuries of gatemages. The Families still want to kill him if they can't control him…and they can't control him. He is far too powerful.And on Westil, Wad is now nearly powerless―he lost everything to Danny in their struggle. Even if he can survive the revenge of his enemies, he still must somehow make peace with the Gatemage Daniel North.For when Danny took that power from Loki, he also took the responsibility for the Great Gates. And when he comes face-to-face with the mages who call themselves Bel and Ishtoreth, he will come to understand just why Loki closed the gates all those centuries ago.The Mithermages seriesThe Lost GateThe Gate ThiefGatefather
In one of the most powerful and thought-provoking novels of his remarkable career, Orson Scott Card's Pastwatch interweaves a compelling portrait of Christopher Columbus with the story of a future scientist who believes she can alter human history from a tragedy of bloodshed and brutality to a world filled with hope and healing.
Alvin Miller, a gifted seventh son of a seventh son, utilizes his skills as a Maker to help create a brighter future for America, but his task is further challenged by his ancient enemy, the Unmaker, who plots to end Alvin's life. 100,000 first printing. $100,000 ad/promo. Tour.
High above the planet Harmony. the Oversoul watches Its task. programmed so many millennia ago. is to guard the human settlement on this planet-. -to protect this fragile remnant of Earth from all threats. To protect them. most of all. from themselves. The Oversoul has done its job well. There is no war on Harmony. There are no weapons of mass destruction. There is no technology that could lead to weapons of war. By control of the data banks. and subtle interference in the very thoughts of the people. the artificial intelligence has fulfilled its mission. But now there is a problem. In orbit. the Oversoul realizes that it has lost access to some of its memory banks. and some of its power systems are failing. And on the planet. men are beginning to think about power. wealth. and conquest.
The story of The First Formic War continues in Earth Awakens.Nearly 100 years before the events of Orson Scott Card's bestselling novel Ender's Game, humans were just beginning to step off Earth and out into the Solar System. A thin web of ships in both asteroid belts; a few stations; a corporate settlement on Luna. No one had seen any sign of other space-faring races; everyone expected that First Contact, if it came, would happen in the future, in the empty reaches between the stars. Then a young navigator on a distant mining ship saw something moving too fast, heading directly for our sun.When the alien ship screamed through the solar system, it disrupted communications between the far-flung human mining ships and supply stations, and between them and Earth. So Earth and Luna were unaware that they had been invaded until the ship pulled into Earth orbit, and began landing terra-forming crews in China. Politics and pride slowed the response on Earth, and on Luna, corporate power struggles seemed more urgent than distant deaths. But there are a few men and women who see that if Earth doesn't wake up and pull together, the planet could be lost.
Meet Andrew "Ender" Wiggin, the unforgettable boy-hero of Ender's Game--winner of the Hugo Award and the Nebula Award for Best Novel--and enter his Universe through this collection of stories."The Polish Boy" is John Paul Wiggin, the future father of Ender. In the years between the first two Bugger Wars, the Hegemony is desperate to recruit brilliant military commanders to repel the alien invasion. They may have found their man--or boy--in John Paul Wiggin....In "Teacher's Pest"-a novella written especially for this collection--a brilliant but arrogant John Paul Wiggin, now a university student, matches wits with an equally brilliant graduate student. "The Investment Counselor" is set after the end of the Bugger Wars. Banished from Earth and slandered as a mass murderer, twenty-year-old Andrew Wiggin wanders incognito from planet to planet as a fugitive--until a blackmailing tax inspector compromises his identity and threatens to expose Ender the Xeoncide. Also reprinted here is the original award-winning novella, "Ender's Game," which first appeared in 1977.
Peggy is a Torch, able to see the fire burning in each person's heart. From the moment of Alvin Maker's birth, when the Unmaker first strove to kill him, she has protected him. Now they are married. But Alvin's destiny has taken them on separate journeys. But only one slender path exists that leads through the bloodshed, and it is Peggy's quest to set the world on that path to peace.
Features a new exclusive introduction read by author Orson Scott Card. From the author of Ender’s Game , the major motion picture! A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls “an epic in the best sense.” When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh—a machine shaped like a human, created to deceive—but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can’t yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can’t work together to alter the past, there will be no future. The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
As Harmony's Oversoul grows weaker, a great warrior has arisen to challenge its bans. His name is Moozh, and he has won control of an army using forbidden technology. now he is aiming his soldiers at the city of Basilica, that strong fortress above the Plain. Basilica remains in turmoil. Wetchik and his sons are not strong enough to stop a army. Can Rasa and her allies defeat him through intrigue, or will Moozh take the city and all who are in it?
Sarai was a child of ten years, wise for her age but not yet a woman, when she first met Abram. He appeared before her in her father's house, filthy from the desert, tired and thirsty. But as the dirt of travel was washed from his body, the sight of him filled her heart. And when Abram promises Sarai to return in ten years to take her for his wife, her fate was sealed.Abram kept his promise, and Sarai kept hers they were wed, and so joined the royal house of Ur with the high priesthood of the Hebrews. So began a lifetime of great joy together, and greater peril: and with the blessing of their God, a great nation would be built around the core of their love.Bestselling author Orson Scott Card uses his fertile imagination, and uncanny insight into human nature, to tell the story of a unique woman--one who is beautiful, tough, smart, and resourceful in an era when women had little power, and are scarce in the historical record. Sarah, child of the desert, wife of Abraham, takes on vivid reality as a woman desirable to kings, a devoted wife, and a faithful follower of the God of Abraham, chosen to experience an incomparable miracle.